Superpowers
you have are
Experience with UE4;Good knowledge of gameplay and level design;Good understanding of light, composition;High level of work with any 3D modeling package (Zbrush, Maya / 3dsMax etc);Good understanding of the modular system for assets creation;Experience in scene optimisation;Creation of UV mapping and textures;Texturing in Substance Painter;Ability to create and work with procedural materials in Substance Designer;Understanding of modern pipelines and requirements for creating a photoreal environment;Ability to interpret/improve the concept ideas;Teamwork skills;Intermediate English and above. You’re a rockstar
if you have
Experience with next-gen consoles and modern custom engines;Experience in scripting (UE4 Blueprinting);<...