SENIOR C++ RENDERING ENGINEER (OPENGL, GPU)

Unikie

📍 Helsinki, Uusimaa, Finland

Full-time Networks & Systems Posted February 26, 2026

Job Description

Overview

WE ARE LOOKING FOR SENIOR C++ RENDERING ENGINEER (OPENGL, GPU) . We are looking for a Senior C++ Rendering Engineer to work on a custom native rendering solution for an automotive project. The main task is to replace an existing MapLibre-based renderer with an in-house implementation written in C++ using OpenGL. The role involves working close to the rendering pipeline, shaders, and GPU, as well as understanding an existing Android/Kotlin implementation and reproducing the same behavior in a native architecture.

What You Will Do

  • Implement a native rendering solution in C++ using OpenGL
  • Write, adjust, and debug GLSL shaders
  • Replace the current MapLibre-based renderer with a custom implementation
  • Review existing Android/Kotlin code to understand current behavior and replicate it in native code
  • Debug rendering issues across the graphics stack (application logic, OpenGL state, shaders, G...