Job Description
We are looking for a talented and experienced Physics Programmer to join our team and create a high quality general purpose physics system to support the needs of our game projects. We are a technology focused company with an experienced programming team and an advanced proprietary game engine.
Candidates local to Ontario, Canada are preferred, but this is not a requirement.
Responsibilities
- Implement low level physics systems from the ground up in a proprietary engine.
- Research academic papers to stay informed on latest trends in advanced real‑time physics simulation.
- Write systems for rigid body collision, soft body simulation including ragdoll, cloth, and fluid simulation.
- Design, implement, and maintain clear, concise, bug‑free physics code.
- Debug, optimise, or modify code to adhere to quality, readability, and reliability standards.
- Review, test, and verify code to ensure correctness, robustnes...