Rendering Software Engineer Glimpse Real Time Ray Tracing Jobs in Canada

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Rendering Software Engineer (Glimpse) — Real-Time Ray Tracing

🏢 Netflix · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time Other-General

Rendering Software Engineer (Glimpse) — Real-Time Ray Tracing

🏢 Netflix · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time IT-&-Technology

Principal Graphics Engineer

🏢 Huawei Canada · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time Other-General

Principal Graphics Engineer

🏢 Huawei Canada · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time Other-General

Senior/Principle Rendering Engineer - 3D

🏢 Huawei Canada · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time IT-&-Technology

Senior/Principle Rendering Engineer - 3D

🏢 Huawei Canada · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time Other-General

Software Engineer - Rendering

🏢 Netflix · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time Other-General

Software Engineer - Rendering

🏢 Netflix · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time IT-&-Technology

Senior / Staff Graphics Software Engineer, Sensor Simulation

🏢 Waabi · 📍 Toronto, ON, Canada

Full-time Other-General

Senior Graphics Engineer

🏢 Pixelmovement · 📍 Montreal, Montreal (administrative region), Canada

Full-time Engineering

Technical Art Director [Splinter Cell Remake]

🏢 Ubisoft · 📍 Toronto, Ontario, Canada

Full-time Art-and-Design-Workers

Senior Real-Time Rendering Engineer – Hybrid

🏢 Frostbite · 📍 Montreal (administrative region), QC, Canada

Full-time Other-General

Optical Applications Engineer

🏢 Avantier Inc · 📍 Canada, Canada, Canada

Full-time Other-General

Technical Art Director [Splinter Cell Remake]

🏢 Ubisoft Toronto · 📍 Toronto, ON, Canada

Full-time Marketing-&-Media

Technical Art Director [Splinter Cell Remake]

🏢 Ubisoft Toronto · 📍 Toronto, ON, Canada

Full-time Other-General

Technical Art Director [Splinter Cell Remake]

🏢 Ubisoft Toronto · 📍 Toronto, ON, Canada

Full-time Other-General

Senior Rendering Engineer - Cross-Platform Graphics & Tools

🏢 Frostbite · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time IT-&-Technology

Senior Rendering Engineer - Cross-Platform Graphics & Tools

🏢 Frostbite · 📍 Vancouver, Metro Vancouver Regional District, Canada

Full-time Other-General

Directeur Technique de l’Éclairage - Lighting TD

🏢 DNEG · 📍 Montreal (administrative region), QC, Canada

Full-time Other-General

Summer 2026 Industrial Placement (Optics & Machine Learning)

🏢 Synopsys, Inc. · 📍 Mississauga, Toronto, Montreal (Administrative Region), Vancouver, Calgary, Ottawa, Edmonton, Montreal, Quebec, Moncton, Peel Region, Ontario, Quebec, Metro Vancouver Regional District, Alberta, Ontario, Division No. 11, Montreal (administrative region), Capitale-Nationale, Moncton Parish, Canada

Full-time IT-&-Technology

Summer 2026 Industrial Placement (Optics & Machine Learning)

🏢 Synopsys, Inc. · 📍 Mississauga, Peel Region, Canada

Full-time Other-General

Technical Art Director [Splinter Cell Remake]

🏢 Ubisoft · 📍 Toronto, ON, Canada

Full-time Marketing-&-Media

Technical Art Director [Splinter Cell Remake]

🏢 Ubisoft · 📍 Toronto, ON, Canada

Full-time Other-General

Technical Art Director [Splinter Cell Remake]

🏢 Ubisoft · 📍 Toronto, ON, Canada

Full-time Other-General

Senior, ML Engineer - Neural Rendering

🏢 Torc Robotics · 📍 Canada, Canada, Canada

Full-time IT-&-Technology